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Dawn of Eden / Wiki /Items

Weapons

134 weapons, sorted by level.

LvItemRarityDetailsPrice
1Garden Sickle
Its edge is kept clean of blight.
Common5–8 damage (sickle)18
1Pipe Mallet
Heavy, honest and loud.
Common5–8 damage (hammer)18
1Pipe Rifle
Old-world steel that still remembers how to sing.
Common5–8 damage (rifle)18
1Rusty Spanner
Wired to a battery pack that crackles when swung.
Common5–8 damage (wrench)18
1Sapling Bow
Strung with braided vine fiber.
Common5–8 damage (bow)18
1Scrap Machete
Sharpened on a curb, balanced by hand.
Common5–8 damage (blade)18
1Twisted Branch
Still budding, years after it was cut.
Common5–8 damage (staff)18
1Gnawroot Sickle
Legendary weapon for Herbalists, taken from Vine Rat. Its power is fixed: it never takes enchantments.
Legendary7–12 damage (sickle), +1 WIL, +1 VIT, +1 INT144
2Rustfeather Longgun
Legendary weapon for Rangers, taken from Rust Crow. Its power is fixed: it never takes enchantments.
Legendary7–12 damage (rifle), +2 AGI, +1 VIT247
3Creepervine Crook
Legendary weapon for Rootcallers, taken from Creeping Vine. Its power is fixed: it never takes enchantments.
Legendary7–12 damage (staff), +1 INT, +1 VIT, +1 WIL390
4Scavver's Last Shiv
Legendary weapon for Scavengers, taken from Scrap Scavver. Its power is fixed: it never takes enchantments.
Legendary7–12 damage (blade), +2 AGI, +1 VIT569
6Ash Recurve
Strung with braided vine fiber.
Common10–18 damage (bow)127
6Briarwood Staff
Still budding, years after it was cut.
Common11–16 damage (staff)127
6Harvest Sickle
Its edge is kept clean of blight.
Common11–16 damage (sickle)127
6Lever Rifle
Old-world steel that still remembers how to sing.
Common10–18 damage (rifle)127
6Rebar Maul
Heavy, honest and loud.
Common11–16 damage (hammer)127
6Serrated Cleaver
Sharpened on a curb, balanced by hand.
Common11–16 damage (blade)127
6Torque Wrench
Wired to a battery pack that crackles when swung.
Common11–16 damage (wrench)127
6Tuned Ash Recurve
Strung with braided vine fiber. This one is exceptional.
Rare11–20 damage (bow), +6 AGI, +2 VIT382
6Tuned Briarwood Staff
Still budding, years after it was cut. This one is exceptional.
Rare12–18 damage (staff), +6 INT, +2 VIT382
6Tuned Harvest Sickle
Its edge is kept clean of blight. This one is exceptional.
Rare12–18 damage (sickle), +6 WIL, +2 VIT382
6Tuned Lever Rifle
Old-world steel that still remembers how to sing. This one is exceptional.
Rare11–20 damage (rifle), +6 AGI, +2 VIT382
6Tuned Rebar Maul
Heavy, honest and loud. This one is exceptional.
Rare12–18 damage (hammer), +6 STR, +2 VIT382
6Tuned Serrated Cleaver
Sharpened on a curb, balanced by hand. This one is exceptional.
Rare12–18 damage (blade), +6 AGI, +2 VIT382
6Tuned Torque Wrench
Wired to a battery pack that crackles when swung. This one is exceptional.
Rare12–18 damage (wrench), +6 INT, +2 VIT382
6Grindling Gearspanner
Legendary weapon for Tinkers, taken from Grindling. Its power is fixed: it never takes enchantments.
Legendary15–24 damage (wrench), +7 INT, +4 VIT, +2 WIL1,019
9Grinderheart Maul
Mythic weapon for Wardens, taken from The Old Grinder. Its power is fixed: it never takes enchantments.
Mythic18–28 damage (hammer), +8 STR, +5 VIT, +3 AGI2,847
10Houndfang Recurve
Legendary weapon for Beastwardens, taken from Feral Hound. Its power is fixed: it never takes enchantments.
Legendary14–26 damage (bow), +10 AGI, +4 VIT2,240
12Arc Wrench
Wired to a battery pack that crackles when swung.
Uncommon18–27 damage (wrench), +3 INT374
12Hunter's Longbow
Strung with braided vine fiber.
Uncommon16–29 damage (bow), +3 AGI374
12Moonsickle
Its edge is kept clean of blight.
Uncommon18–27 damage (sickle), +3 WIL374
12Scoped Carbine
Old-world steel that still remembers how to sing.
Uncommon16–29 damage (rifle), +3 AGI374
12Thornheart Staff
Still budding, years after it was cut.
Uncommon18–27 damage (staff), +3 INT374
12Vinecutter
Sharpened on a curb, balanced by hand.
Uncommon18–27 damage (blade), +3 AGI374
12Wallbreaker Sledge
Heavy, honest and loud.
Uncommon18–27 damage (hammer), +3 STR374
12Masterwork Arc Wrench
Wired to a battery pack that crackles when swung. This one is exceptional.
Rare20–30 damage (wrench), +8 INT, +3 VIT1,122
12Masterwork Hunter's Longbow
Strung with braided vine fiber. This one is exceptional.
Rare18–32 damage (bow), +8 AGI, +3 VIT1,122
12Masterwork Moonsickle
Its edge is kept clean of blight. This one is exceptional.
Rare20–30 damage (sickle), +8 WIL, +3 VIT1,122
12Masterwork Scoped Carbine
Old-world steel that still remembers how to sing. This one is exceptional.
Rare18–32 damage (rifle), +8 AGI, +3 VIT1,122
12Masterwork Thornheart Staff
Still budding, years after it was cut. This one is exceptional.
Rare20–30 damage (staff), +8 INT, +3 VIT1,122
12Masterwork Vinecutter
Sharpened on a curb, balanced by hand. This one is exceptional.
Rare20–30 damage (blade), +8 AGI, +3 VIT1,122
12Masterwork Wallbreaker Sledge
Heavy, honest and loud. This one is exceptional.
Rare20–30 damage (hammer), +8 STR, +3 VIT1,122
15Rot Priest's Crozier
Legendary weapon for Blightbinders, taken from Rot Priest. Its power is fixed: it never takes enchantments.
Legendary25–38 damage (staff), +9 INT, +5 VIT, +4 WIL4,282
15Wraithhymn Saber
Legendary weapon for Songweavers, taken from Choir Wraith. Its power is fixed: it never takes enchantments.
Legendary25–38 damage (blade), +9 WIL, +5 VIT, +4 AGI4,282
16Drakewing Warbow
Legendary weapon for Rangers, taken from Tower Drake. Its power is fixed: it never takes enchantments.
Legendary23–40 damage (bow), +13 AGI, +5 VIT4,752
18Blightbane Staff
Still budding, years after it was cut.
Uncommon25–37 damage (staff), +4 INT719
18Dynamo Wrench
Wired to a battery pack that crackles when swung.
Uncommon25–37 damage (wrench), +4 INT719
18Ghostedge Saber
Sharpened on a curb, balanced by hand.
Uncommon25–37 damage (blade), +4 AGI719
18Marksman's Longgun
Old-world steel that still remembers how to sing.
Uncommon22–40 damage (rifle), +4 AGI719
18Thornsickle
Its edge is kept clean of blight.
Uncommon25–37 damage (sickle), +4 WIL719
18Thornstring Bow
Strung with braided vine fiber.
Uncommon22–40 damage (bow), +4 AGI719
18Wardbreaker
Heavy, honest and loud.
Uncommon25–37 damage (hammer), +4 STR719
18Heartwood Longbow
It hums when drawn, like a held breath. Discovered by experimenting.
Rare25–46 damage (bow), +5 AGI2,157
18Heirloom Blightbane Staff
Still budding, years after it was cut. This one is exceptional.
Rare28–41 damage (staff), +10 INT, +4 VIT2,157
18Heirloom Dynamo Wrench
Wired to a battery pack that crackles when swung. This one is exceptional.
Rare28–41 damage (wrench), +10 INT, +4 VIT2,157
18Heirloom Ghostedge Saber
Sharpened on a curb, balanced by hand. This one is exceptional.
Rare28–41 damage (blade), +10 AGI, +4 VIT2,157
18Heirloom Marksman's Longgun
Old-world steel that still remembers how to sing. This one is exceptional.
Rare25–45 damage (rifle), +10 AGI, +4 VIT2,157
18Heirloom Thornsickle
Its edge is kept clean of blight. This one is exceptional.
Rare28–41 damage (sickle), +10 WIL, +4 VIT2,157
18Heirloom Thornstring Bow
Strung with braided vine fiber. This one is exceptional.
Rare25–45 damage (bow), +10 AGI, +4 VIT2,157
18Heirloom Wardbreaker
Heavy, honest and loud. This one is exceptional.
Rare28–41 damage (hammer), +10 STR, +4 VIT2,157
18Rootsteel Cleaver
The rootwood inside still grows. The edge never quite dulls. Discovered by experimenting.
Rare29–43 damage (blade), +5 AGI2,157
18Static Repeater
It crackles. Your hair stands on end. So does theirs. Discovered by experimenting.
Rare25–46 damage (rifle), +5 AGI2,157
18The Conductor's Baton-Wrench
Mythic weapon for Tinkers, taken from The Conductor. Its power is fixed: it never takes enchantments.
Mythic42–61 damage (wrench), +13 INT, +8 VIT, +5 WIL8,627
24Rootforged Coilwrench
Wired to a battery pack that crackles when swung.
Uncommon32–48 damage (wrench), +5 INT1,148
24Rootforged Maul
Heavy, honest and loud.
Uncommon32–48 damage (hammer), +5 STR1,148
24Rootforged Railgun
Old-world steel that still remembers how to sing.
Uncommon28–52 damage (rifle), +5 AGI1,148
24Rootforged Reaper
Its edge is kept clean of blight.
Uncommon32–48 damage (sickle), +5 WIL1,148
24Rootforged Saber
Sharpened on a curb, balanced by hand.
Uncommon32–48 damage (blade), +5 AGI1,148
24Rootforged Stave
Still budding, years after it was cut.
Uncommon32–48 damage (staff), +5 INT1,148
24Rootforged Warbow
Strung with braided vine fiber.
Uncommon28–52 damage (bow), +5 AGI1,148
24Mythic Rootforged Coilwrench
Wired to a battery pack that crackles when swung. This one is exceptional.
Epic36–54 damage (wrench), +12 INT, +5 VIT3,445
24Mythic Rootforged Maul
Heavy, honest and loud. This one is exceptional.
Epic36–54 damage (hammer), +12 STR, +5 VIT3,445
24Mythic Rootforged Railgun
Old-world steel that still remembers how to sing. This one is exceptional.
Epic31–58 damage (rifle), +12 AGI, +5 VIT3,445
24Mythic Rootforged Reaper
Its edge is kept clean of blight. This one is exceptional.
Epic36–54 damage (sickle), +12 WIL, +5 VIT3,445
24Mythic Rootforged Saber
Sharpened on a curb, balanced by hand. This one is exceptional.
Epic36–54 damage (blade), +12 AGI, +5 VIT3,445
24Mythic Rootforged Stave
Still budding, years after it was cut. This one is exceptional.
Epic36–54 damage (staff), +12 INT, +5 VIT3,445
24Mythic Rootforged Warbow
Strung with braided vine fiber. This one is exceptional.
Epic31–58 damage (bow), +12 AGI, +5 VIT3,445
25Drowned Priest's Rod
Legendary weapon for Herbalists, taken from The Drowned Priest. Its power is fixed: it never takes enchantments.
Legendary44–67 damage (staff), +14 WIL, +8 VIT, +5 INT9,820
31Brinesickle
Its edge is kept clean of blight.
Rare40–60 damage (sickle), +6 WIL1,745
31Coralfang Saber
Sharpened on a curb, balanced by hand.
Rare40–60 damage (blade), +6 AGI1,745
31Driftwood Stave
Still budding, years after it was cut.
Rare40–60 damage (staff), +6 INT1,745
31Gullwing Bow
Strung with braided vine fiber.
Rare35–65 damage (bow), +6 AGI1,745
31Harpoon Rifle
Old-world steel that still remembers how to sing.
Rare35–65 damage (rifle), +6 AGI1,745
31Tidal Coilwrench
Wired to a battery pack that crackles when swung.
Rare40–60 damage (wrench), +6 INT1,745
31Tidebreaker Maul
Heavy, honest and loud.
Rare40–60 damage (hammer), +6 STR1,745
31Sunspire Staff
Warm to the touch, even at night. Discovered by experimenting.
Epic46–69 damage (staff), +8 INT5,235
31Tidewrought Brinesickle
Its edge is kept clean of blight. This one is exceptional.
Epic45–67 damage (sickle), +14 WIL, +6 VIT5,236
31Tidewrought Coralfang Saber
Sharpened on a curb, balanced by hand. This one is exceptional.
Epic45–67 damage (blade), +14 AGI, +6 VIT5,236
31Tidewrought Driftwood Stave
Still budding, years after it was cut. This one is exceptional.
Epic45–67 damage (staff), +14 INT, +6 VIT5,236
31Tidewrought Gullwing Bow
Strung with braided vine fiber. This one is exceptional.
Epic39–73 damage (bow), +14 AGI, +6 VIT5,236
31Tidewrought Harpoon Rifle
Old-world steel that still remembers how to sing. This one is exceptional.
Epic39–73 damage (rifle), +14 AGI, +6 VIT5,236
31Tidewrought Tidal Coilwrench
Wired to a battery pack that crackles when swung. This one is exceptional.
Epic45–67 damage (wrench), +14 INT, +6 VIT5,236
31Tidewrought Tidebreaker Maul
Heavy, honest and loud. This one is exceptional.
Epic45–67 damage (hammer), +14 STR, +6 VIT5,236
32Antenna-Stalker Railgun
Legendary weapon for Rangers, taken from Antenna Stalker. Its power is fixed: it never takes enchantments.
Legendary48–90 damage (rifle), +22 AGI, +10 VIT14,709
32Siren-Song Saber
Legendary weapon for Songweavers, taken from Reef Siren. Its power is fixed: it never takes enchantments.
Legendary55–82 damage (blade), +16 WIL, +10 VIT, +6 AGI14,709
32Staff of the Mother Bloom
Mythic weapon for Rootcallers, taken from The Mother Bloom. Its power is fixed: it never takes enchantments.
Mythic66–99 damage (staff), +19 INT, +11 VIT, +7 WIL22,063
34Windwalker Longbow
Legendary weapon for Beastwardens, taken from Windwalk Hawk. Its power is fixed: it never takes enchantments.
Legendary48–90 damage (bow), +22 AGI, +10 VIT16,246
35Piston-Driven Maul
Legendary weapon for Wardens, taken from Piston Brute. Its power is fixed: it never takes enchantments.
Legendary55–82 damage (hammer), +17 STR, +10 VIT, +6 AGI17,038
37Spireforged Coilwrench
Wired to a battery pack that crackles when swung.
Rare47–70 damage (wrench), +7 INT2,333
37Spireforged Maul
Heavy, honest and loud.
Rare47–70 damage (hammer), +7 STR2,333
37Spireforged Railgun
Old-world steel that still remembers how to sing.
Rare41–76 damage (rifle), +7 AGI2,333
37Spireforged Reaper
Its edge is kept clean of blight.
Rare47–70 damage (sickle), +7 WIL2,333
37Spireforged Saber
Sharpened on a curb, balanced by hand.
Rare47–70 damage (blade), +7 AGI2,333
37Spireforged Stave
Still budding, years after it was cut.
Rare47–70 damage (staff), +7 INT2,333
37Spireforged Warbow
Strung with braided vine fiber.
Rare41–76 damage (bow), +7 AGI2,333
37Ascendant Spireforged Coilwrench
Wired to a battery pack that crackles when swung. This one is exceptional.
Epic53–78 damage (wrench), +16 INT, +7 VIT6,999
37Ascendant Spireforged Maul
Heavy, honest and loud. This one is exceptional.
Epic53–78 damage (hammer), +16 STR, +7 VIT6,999
37Ascendant Spireforged Railgun
Old-world steel that still remembers how to sing. This one is exceptional.
Epic46–85 damage (rifle), +16 AGI, +7 VIT6,999
37Ascendant Spireforged Reaper
Its edge is kept clean of blight. This one is exceptional.
Epic53–78 damage (sickle), +16 WIL, +7 VIT6,999
37Ascendant Spireforged Saber
Sharpened on a curb, balanced by hand. This one is exceptional.
Epic53–78 damage (blade), +16 AGI, +7 VIT6,999
37Ascendant Spireforged Stave
Still budding, years after it was cut. This one is exceptional.
Epic53–78 damage (staff), +16 INT, +7 VIT6,999
37Ascendant Spireforged Warbow
Strung with braided vine fiber. This one is exceptional.
Epic46–85 damage (bow), +16 AGI, +7 VIT6,999
38Conduit-Serpent Fang
Legendary weapon for Scavengers, taken from Conduit Serpent. Its power is fixed: it never takes enchantments.
Legendary65–96 damage (blade), +26 AGI, +11 VIT19,500
39Engine-Heart Coilwrench
Mythic weapon for Tinkers, taken from The Engine-Heart. Its power is fixed: it never takes enchantments.
Mythic78–115 damage (wrench), +22 INT, +13 VIT, +8 WIL30,524
40Lumen Coilwrench
Wired to a battery pack that crackles when swung. Lit from inside by a shard of the Lumen Shore.
Epic56–85 damage (wrench), +18 INT, +9 VIT, +3 WIL10,607
40Lumen Longbow
Strung with braided vine fiber. Lit from inside by a shard of the Lumen Shore.
Epic49–92 damage (bow), +18 AGI, +9 VIT, +3 WIL10,607
40Lumen Maul
Heavy, honest and loud. Lit from inside by a shard of the Lumen Shore.
Epic56–85 damage (hammer), +18 STR, +9 VIT, +3 WIL10,607
40Lumen Railgun
Old-world steel that still remembers how to sing. Lit from inside by a shard of the Lumen Shore.
Epic49–92 damage (rifle), +18 AGI, +9 VIT, +3 WIL10,607
40Lumen Reaper
Its edge is kept clean of blight. Lit from inside by a shard of the Lumen Shore.
Epic56–85 damage (sickle), +3 WIL, +9 VIT10,607
40Lumen Saber
Sharpened on a curb, balanced by hand. Lit from inside by a shard of the Lumen Shore.
Epic56–85 damage (blade), +18 AGI, +9 VIT, +3 WIL10,607
40Lumen Stave
Still budding, years after it was cut. Lit from inside by a shard of the Lumen Shore.
Epic56–85 damage (staff), +18 INT, +9 VIT, +3 WIL10,607
40Harvest Moon, Sickle of the Sovereign
Its edge is kept clean of blight. Taken from the Verdant Throne.
Legendary63–95 damage (sickle), +6 WIL, +12 VIT26,517
40Heartspring, Wrench of the Sovereign
Wired to a battery pack that crackles when swung. Taken from the Verdant Throne.
Legendary63–95 damage (wrench), +22 INT, +12 VIT, +6 WIL26,517
40Last Light, Rifle of the Sovereign
Old-world steel that still remembers how to sing. Taken from the Verdant Throne.
Legendary55–103 damage (rifle), +22 AGI, +12 VIT, +6 WIL26,517
40Root Horror Rod
Legendary weapon for Blightbinders, taken from Root Horror. Its power is fixed: it never takes enchantments.
Legendary77–116 damage (staff), +30 INT, +18 VIT, +12 WIL21,213
40Rootbreaker, Hammer of the Sovereign
Heavy, honest and loud. Taken from the Verdant Throne.
Legendary63–95 damage (hammer), +22 STR, +12 VIT, +6 WIL26,517
40Seedfall, Bow of the Sovereign
Strung with braided vine fiber. Taken from the Verdant Throne.
Legendary55–103 damage (bow), +22 AGI, +12 VIT, +6 WIL26,517
40The Wreck Captain's Harpoon Gun
Legendary weapon for Rangers, taken from The Wreck Captain. Its power is fixed: it never takes enchantments.
Legendary70–131 damage (rifle), +43 AGI, +19 VIT21,213
40Thornkiss, Blade of the Sovereign
Sharpened on a curb, balanced by hand. Taken from the Verdant Throne.
Legendary63–95 damage (blade), +22 AGI, +12 VIT, +6 WIL26,517
40Worldroot, Staff of the Sovereign
Still budding, years after it was cut. Taken from the Verdant Throne.
Legendary63–95 damage (staff), +22 INT, +12 VIT, +6 WIL26,517
40The Gardener's Pruning Reaper
Mythic weapon for Herbalists, taken from The Gardener. Its power is fixed: it never takes enchantments.
Mythic92–140 damage (sickle), +18 WIL, +11 VIT, +6 INT31,820
40The Sovereign's Verdant Mallet
Mythic weapon for Wardens, taken from The Verdant Sovereign. Its power is fixed: it never takes enchantments.
Mythic99–149 damage (hammer), +37 STR, +22 VIT, +15 AGI31,820
40The Thornwarden's Reaper
Mythic weapon for Beastwardens, taken from The Thornwarden. Its power is fixed: it never takes enchantments.
Mythic99–149 damage (sickle), +26 AGI, +11 VIT31,820
40The Withering's End
Mythic weapon for Blightbinders, taken from The Withering. Its power is fixed: it never takes enchantments.
Mythic102–154 damage (staff), +38 INT, +23 VIT, +15 WIL31,820

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