Lore and the world
Three hundred years after the Wilt, the vines took the old cities. Eden is the last walled town, grown around a single great tree. Spoilers ahead.
The regions
Eden's Reach (1–9)
The walled settlement of Eden and the overgrown farmland around it.
The Verdant Ruins (9–19)
A drowned, vine-choked city of glass towers and flooded tunnels.
The Ashen Marsh (19–30)
Grey water, spore fields and the crater where the Mother Bloom sleeps.
The Drowned City (28–35)
A skyline standing in the sea: flooded avenues, rooftop bridges and the Sunken Archive.
The Hollow Spire (34–40)
A mountain of overgrown machinery, still running, and the thing that tends it.
The Rootdeep (38–40)
Below the Wilted Shrine, the roots of the world run through caverns of glowing water and old bone, and something down there is hungry.
The Lumen Shore (40)
The far shore of the Underlake: beaches of glowing sand, fungus forests lit like lanterns, a drowned temple, and a colony of delvers who never went home.
The Seedheart (40+)
The deepest cavern of the world, where the first seed sleeps in a cradle of roots. With the Hunger gone, it is waking. So is everything that wants to eat it.
The Verdant Throne (40 (raid))
Beneath the Seedvault, the Gardener's last seed has taken root. A raid for up to ten.
Guild Halls ()
Private halls on Guild Row.
The main story
- Under the Mother Root: Report to Captain Vey at the Warden Barracks. (Elder Maren)
- First Patrol: Cull 5 vine rats in the Greenbelt south of Eden Gate. (Captain Vey)
- Silence at Hollow Mill: Find the miller's ledger in the Hollow Mill, west of Mossback Creek. (Elder Maren)
- The Grinder's Heart: Destroy the Old Grinder in the Wheelhouse and bring back its core. (Elder Maren)
- Lights in the Ruins: Travel east along the Old Highway into the Verdant Ruins and find Camp Lantern. (Elder Maren)
- Patient Zero: Recover the Patient Zero records from the surgeon shades in St. Hollis's Isolation Ward. (Dr. Kade)
- End of the Line: Descend into the Underline and stop the Conductor at the Terminal Station. (Scout Nadia)
- Into the Ashen Marsh: Carry a sealed letter across the Broken Bridge to Warden Okoye at Stilt Camp. (Scout Nadia)
- Heart of the Hive: Fight through the Bloom Hive and kill Queen Sporemaw. (Warden Okoye)
- Dawn of Eden: Gather an army, kill the Mother Bloom when it wakes, and bring its seed home to Elder Maren. (Warden Okoye)
- Beyond the Fen: Follow the causeway east from the Whispering Fen to the drowned city, and find Harbormaster Quill in Tidewell. (Warden Okoye)
- Under the Boards: Kill 8 flood eels around Tidewell so the divers can work. (Harbormaster Quill)
- The Verdant Codex: Descend into the Sunken Archive (Archive Steps, southeast of the Sunken Plaza), defeat the Archivist and bring back the Verdant Codex. (Imani)
- The Cable Road: Cross the Cable Road from the Meridian Tower roof to Spire Camp and find Dax. (Imani)
- Blast Door: Destroy 4 lift sentries and recover a Lift Fuse to open the blast door to the Root-Core. (Dax)
- The Engine-Heart: Descend the core shaft from the Great Furnace and stop the Engine-Heart. (Dax)
- The Last Pruning: Climb to the Crown Garden at the summit of the Spire and end the Gardener. (Wren)
- Something Below: Go down beneath the Wilted Shrine (north of the Bloom Crater) and find the Root-Speaker in the Hollow. (Warden Okoye)
- Bleeding Veins: Put down 8 root lurkers and 6 pool wights draining the veins. (Ysolde)
- The First Seedvault: Recover 5 seeds from the thieves in the First Seedvault, and read the Root Archive. (Ysolde)
- The Hungering Root: Pass the Heart Gate and destroy the Hungering Root. (Ysolde)
- Across the Underlake: Take the raft south across the Underlake and find the lantern colony on the far shore. (Ysolde)
- Lights in the Dark: Thin the glowmoth swarms in the Sporelight Fields and bring Marisol 5 Lumen Shards for the lanterns. (Marisol)
- The Drowned Temple: Search the Reliquary in the Temple of the Tide, then defeat the Tide Oracle and take its pearl. (Marisol)
- The Seawall Stair: Go down the Seawall Stair into the Seedheart and find the Last Seedkeeper at her fire. (Marisol)
- Rot at the Root: Drive back the Rotkin and the Rot Whisperers, and gather 4 Heartseed Motes before they are eaten. (Aurin)
- The Cradle of Roots: Enter the Cradle of Roots with your party and destroy the Withering, the last child of the Hunger. (Aurin)
More lore is hidden in the world: see the secrets and NPC conversation topics on each NPC page.
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