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Dawn of Eden / Wiki /Regions

The Ashen Marsh

Grey water, spore fields and the crater where the Mother Bloom sleeps.

Levels
19–30
Rooms
24
Dungeons
The Bloom Hive

Monsters

Ash Heron (Lv 19), Ash Wraith (Lv 25), Mire Leech (Lv 20), Bog Lurker (Lv 20), Barge Raider (Lv 22), Pump Golem (Lv 24), Drowned Acolyte (Lv 24), The Drowned Priest (Lv 25), Spore Walker (Lv 21), Glowcap Shambler (Lv 22), Blight Hound (Lv 21), Deadwood Treant (Lv 23), The Wilted Warden (Lv 30), Hive Drone (Lv 24), Brood Warrior (Lv 26), Pollen Weaver (Lv 27), Royal Hive Guard (Lv 28), Queen Sporemaw (Lv 29)

NPCs

Warden Okoye, Marta, Sable, Bo

Rooms

Ashen Causeway

A raised road of crumbling concrete crosses the marsh. Grey water stretches in every direction, and ash herons stalk the shallows.

Stilt Camp

A village of shacks on stilts, joined by rope bridges. Wardens keep watch from every platform, and a Mother Root sapling glows in a barrel at the center.

Burnt Watchtower

A blackened fire tower leans over the marsh. At the top, a hermit keeps watch on the crater to the northeast.

Ashreed Shallows

Grey reeds taller than you hiss in the wind. Leeches ripple through the water at your ankles.

Rotting Ferry Dock

A dock of black planks over deep water. A raft is tied to the end, and an old man sits beside it, fishing.

Heron Isle

A small island crowded with heron nests made from scrap and bone. Emberleaf grows in the warm ash between them.

Barge Graveyard

Rusted barges lie half-sunk in the mud, lashed together into a floating fortress. Raiders watch from the wheelhouses.

Sinking Bog

The ground here is a lie. Each step sinks, and bubbles rise from below as if something down there is breathing.

Old Pump Station

A brick pump station rises from the water, its pipes groaning. Something mechanical walks its catwalks.

Flooded Pump Room

Waist-deep water, rusted machinery and the steady thud of pumps that never stopped. Golems tend them like priests.

Sunken Temple

A temple of green stone, half under water. Robed acolytes kneel in the flooded courtyard, chanting into the water.

Temple Sanctum

An air pocket under the temple, lit by drowned candles that burn green. The Drowned Priest preaches to a congregation of corpses.

Spore Fields

A plain of grey fungus that puffs spores at every step. Shapes with mushroom heads wander aimlessly through the haze.

Glowcap Grove

Mushrooms as tall as trees glow blue in the gloom. It would be beautiful if the mushrooms didn't walk.

Whispering Fen

Fog so thick you can hear it. Blight hounds bay somewhere close. Their flowered fur glows faintly through the mist.

Deadwood Thicket

A forest of dead, white trees. Some of them move when you aren't looking. Amber sap weeps from their wounds.

Ash Flats

A field of ash, still warm, where a great fire once burned. Shapes of drifting ash rise from it and drift toward the living.

Bloom Crater

A crater a mile wide, its walls lined with pulsing roots. At its center, the Mother Bloom sleeps, petals closed like a fist. Every two hours, it wakes.

Wilted Shrine

The ruins of Eden's first outpost: a shrine around a dead Mother Root sapling. A Warden in rusted armor still stands guard, blight blooming from the gaps in his plate.

Bloom Hive: Hive Mouth

A tunnel mouth ringed with fleshy petals, humming with wings. The air inside is warm and sweet and wrong.

Bloom Hive: Brood Tunnels

Tunnels of chewed root, lined with translucent egg sacs. Warriors patrol in pairs.

Bloom Hive: Pollen Chamber

A vast chamber where golden pollen falls like snow. Weavers drift on silk threads overhead.

Bloom Hive: The Royal Root

A corridor of living root, guarded by the Queen's elite. Beyond it, something enormous breathes.

Bloom Hive: Heart of the Hive

The Queen's throne room: a cavern of pulsing root around a vast, bloated queen. Drones tend her, humming her name.

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