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Dawn of Eden / Wiki

Regions and rooms

New heroes begin in Root Square. Regions are listed roughly in the order you will reach them.

RegionLevelsRoomsAbout
Eden's Reach1–924The walled settlement of Eden and the overgrown farmland around it.
The Verdant Ruins9–1924A drowned, vine-choked city of glass towers and flooded tunnels.
The Ashen Marsh19–3024Grey water, spore fields and the crater where the Mother Bloom sleeps.
The Drowned City28–3523A skyline standing in the sea: flooded avenues, rooftop bridges and the Sunken Archive.
The Hollow Spire34–4021A mountain of overgrown machinery, still running, and the thing that tends it.
The Rootdeep38–4011Below the Wilted Shrine, the roots of the world run through caverns of glowing water and old bone, and something down there is hungry.
The Lumen Shore4011The far shore of the Underlake: beaches of glowing sand, fungus forests lit like lanterns, a drowned temple, and a colony of delvers who never went home.
The Seedheart40+14The deepest cavern of the world, where the first seed sleeps in a cradle of roots. With the Hunger gone, it is waking. So is everything that wants to eat it.
The Verdant Throne40 (raid)4Beneath the Seedvault, the Gardener's last seed has taken root. A raid for up to ten.
Guild Halls2Private halls on Guild Row.

Game version 0.4.0 · this page is generated from the game's own data, so it is always current. Play free →