The Hollow Spire
A mountain of overgrown machinery, still running, and the thing that tends it.
- Levels
- 34–40
- Rooms
- 21
- Dungeons
- The Root-Core
Monsters
Windwalk Hawk (Lv 34), Iron-Horned Goat (Lv 34), Gear Spider (Lv 35), Vent Salamander (Lv 36), Piston Brute (Lv 35), Choir of the Machine (Lv 37), Lift Sentry (Lv 36), Garden Thrall (Lv 36), Observatory Eye (Lv 37), The Spire Warden (Lv 38), The Gardener (Lv 40), Core Mite (Lv 37), Conduit Serpent (Lv 38), The Engine-Heart (Lv 39)
NPCs
Rooms
Cable Road
A suspension bridge of cable and girders, half of it rebuilt by roots, crossing from the drowned city to the foot of the Spire.
- Exits: west to Meridian Tower Roof, east to Rustroot Foothills
- Spawns: 2 × Windwalk Hawk
Rustroot Foothills
Slopes of rust and moss, where roots as thick as pipes grip old machinery. The ground is warm. Mountain goats with iron horns watch you climb.
- Exits: west to Cable Road, east to Spire Camp, north to Scree Slopes
- Spawns: 3 × Iron-Horned Goat
- Gathering: Rusted machinery (level 34)
Spire Camp
A climbers' camp inside a cooling tower, sheltered from the wind. Ropes and lanterns hang everywhere. A Root cutting grows from a crack in the floor, and it is growing fast.
- Exits: west to Rustroot Foothills, east to The Gearworks, north to Freight Lift
- NPCs: Dax, Okafor, Wren, Tok
- Safe roomShrine (respawn point)Bankworkbench stationforge stationkitchen station
The Gearworks
Gears the size of houses turn slowly overhead, driven by nothing anyone can find. Spiders of brass scuttle between the teeth.
- Exits: west to Spire Camp, east to Piston Hall, south to Steam Vents
- Spawns: 3 × Gear Spider
- Gathering: Fallen gears (level 35)
Steam Vents
Hot steam roars from vents in the floor. Salamanders with glowing backs bask in it. Stormcaps crackle on the warm walls.
- Exits: north to The Gearworks, east to The Great Furnace
- Spawns: 2 × Vent Salamander
- Gathering: Stormcap clusters (level 34)
The Great Furnace
A furnace big enough to swallow a town, still burning. Roots feed into it like fuel lines. A shaft drops from its floor into the red glow of the Root-Core.
- Exits: west to Steam Vents, north to Piston Hall, down to Root-Core: The Shaft
- Spawns: 1 × Vent Salamander, 1 × Piston Brute
Piston Hall
Pistons slam up and down in a long hall, shaking dust from the ceiling. Hulking things of iron and root work the machines.
- Exits: west to The Gearworks, south to The Great Furnace, north to Machine Cathedral
- Spawns: 2 × Piston Brute
Machine Cathedral
A hall of pipes like an organ, where root-bound worshippers sing to the machine in voices like grinding gears.
- Exits: south to Piston Hall, north to Root Bridge
- Spawns: 3 × Choir of the Machine
Scree Slopes
Loose slopes of rust flakes and broken glass. Every step slides. Goats bound past you as if mocking you.
- Exits: south to Rustroot Foothills, north to Windward Ledge
- Spawns: 2 × Iron-Horned Goat
- Gathering: Mountain herbs (level 34)
Windward Ledge
A narrow ledge on the Spire's face, the drowned city tiny and grey far below. Hawks circle at eye level.
- Exits: south to Scree Slopes, east to Upper Lift Station
- Spawns: 2 × Windwalk Hawk
Freight Lift
An open freight elevator that runs up the inside of the Spire, groaning on cables older than Eden. A sentry machine guards the controls.
- Exits: south to Spire Camp, up to Upper Lift Station
- Spawns: 1 × Lift Sentry
Upper Lift Station
The top of the freight lift: a station of riveted platforms jutting from the Spire. Above, the machinery gives way to gardens.
- Exits: down to Freight Lift, west to Windward Ledge, east to Hanging Gardens, north to The Observatory
- Spawns: 1 × Lift Sentry
Hanging Gardens
Terraced gardens grown over the machines, impossibly lush. The plants are arranged with terrible care. The gardeners do not look up when you pass.
- Exits: west to Upper Lift Station, east to Root Bridge
- Spawns: 3 × Garden Thrall
- Gathering: Tended flowerbeds (level 37)
Root Bridge
A bridge grown from a single root, crossing a gulf inside the Spire. Lightning crawls along the pipes below.
- Exits: west to Hanging Gardens, south to Machine Cathedral, north to Crown Gate
- Spawns: 1 × Garden Thrall, 1 × Observatory Eye
The Observatory
A dome of cracked glass at the Spire's shoulder. A great telescope points not at the sky but at Eden, far to the west.
- Exits: south to Upper Lift Station, east to The Windwalk
- Spawns: 2 × Observatory Eye
- Gathering: Telescope lenses (level 37)
The Windwalk
A catwalk around the outside of the Spire, near the summit. The wind tries to take you with every step.
- Exits: west to The Observatory, east to Crown Gate
- Spawns: 2 × Windwalk Hawk, 1 × Observatory Eye
Crown Gate
A gate of woven root and steel at the summit. Its warden, armored in plate grown over with flowers, has not moved in a century.
- Exits: west to The Windwalk, south to Root Bridge, up to The Crown Garden
- Spawns: 1 × The Spire Warden, 1 × Garden Thrall
The Crown Garden
The summit of the Spire: a perfect garden under an open sky. In its center, a tall, patient figure in a gardener's coat prunes a tree made of the whole world.
- Exits: down to Crown Gate
- Spawns: 1 × The Gardener
Root-Core: The Shaft
A vertical shaft into the heart of the Spire. Roots pulse with red light like veins. Tiny machines swarm over everything, repairing.
- Exits: up to The Great Furnace, east to Root-Core: Conduits
- Spawns: 3 × Core Mite
Root-Core: Conduits
Tunnels of glass pipe full of glowing sap. Something long and armored slides through them, faster than you can follow.
- Exits: west to Root-Core: The Shaft, south to Root-Core: The Engine-Heart
- Spawns: 2 × Conduit Serpent, 1 × Core Mite
Root-Core: The Engine-Heart
A vast engine wrapped in living root, beating like a heart. It pumps the Spire's blight out into the sea, and from the sea into the world.
- Exits: north to Root-Core: Conduits
- Spawns: 1 × The Engine-Heart, 2 × Core Mite
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